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Nick started his academic career by choosing to study Computer Science
and Artificial Intelligence because no-one he knew understood what it
was about. He achieved a BSc in the subject by avoiding as much
computer science as possible. This lack of foresight left him woefully
unprepared for a "proper job", so he instead chose the relative safety
of a PhD at the University of Birmingham. Under the guidance of Aaron
Sloman, Nick undertook research sponsored by Sony Computer
Entertainment Europe into developing intelligent agents for real-time
computer games. Nick's doctoral research led him to develop an
interest in information processing architectures for cognition, action
planning in real-time complex worlds (like the real one), and
resource-bounded AI.
Currently a post-doctoral researcher with the Common Sense group at
Media Lab Europe, Nick is interested in building systems with dynamic,
experience-derived and -providing knowledge bases. He is also
interested in computational approaches to analogy, conceptual blending
and all things architectural (in the information processing sense).
Away from the world of work, Nick has a passion for music, books and,
well, socialising. He has played the trombone in groups of all musical
persuasions, and the bass guitar in numerous failed attempts at
achieving rock stardom.
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