Researchers:
Daragh McDonnell, Phil McDarby, Ed Lalor, Scott Eaton,
James Condron, Rob Burke, Gary McDarby
Make the
ultimate Mental Leap - Control your mind to play the game.
Mental Leaps is a game that involves exactly what it says - a mental leap.
It looks
and plays like a typical video game but implicit in the game are strategies
that
depend entirely on how you are using your mind. It is constructed around
a chasing
game strategy. The player is a character called Spreet who is being chased
around a maze by a lumbering character called Mawg. The object is to find
the exit before you get caught.
Whilst a player is playing the game, behavioural attention is being monitored
through a
simulated well researched behavioural measure of sustained attention (called
the
S.A.R.T test) and as you pay more attention, you are rewarded with more
visibility
in the maze. In addition your EEG is being recorded from three different
electrodes
and advanced signal processing techniques search for correlations between
behavioural attention and cognitive attention. The ultimate objective
of the game is
to drive the visibilty of the maze by gained control over attention as
it manifests
itself in the brain signals.
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